I feel as if the magazine front cover was much harder
to produce in comparison to the film poster, the main reason for this that much
more information and extras are required in a magazine front cover. A generic
poster has one specific purpose focusing on one movie whereas Magazine front
covers tend to include other movies within its front cover although it tends to
give one specific movie hype.
Thursday, 26 February 2015
Wednesday, 25 February 2015
More Than Human Trailer
Here is the official finished trailer of More Than Human. We
have released it after the deadline but this was due to understanding the
importance of the trailer this year and thus spent most of our time on it. It
was very much a team effort of James, and I. As I predicted, the editing
process was the longest but thankfully, as we planned ahead, and knew what we
both needed to do in order to finalise the trailer.
Tuesday, 3 February 2015
More than Human - Poster
Here is the finished product of my found footage horror
movie poster. This poster was created on Photoshop, and was a bit of a
challenge for James and me because we have never used Photoshop before, so this
was a fun piece of work to create and it was very enjoyable as well as
stressful.
I have kept to the old conventions of horror movies by using the colours, Red, Black and White as I felt like they were the most effective colours and that they are more eye catching that the recent trends of horror movie posters, as it gives it a more older look as the reds, blacks and white colours were used in the 80's for a more scarier feel on the audience. As the colour black represents darkness (as many people are afraid of the dark) and represents fear and it also contrasts with the Red writing used as Red is used to conform blood and it stands out on the black background.
The heading "If on thoughts of deaths we are fed. Thus, a coffin became my bed" is a slogan used to make the film look more frightening and appeal more to the audience as it is used in capitals and in larger writing to try and capture the eye of the audience.
The Title "More Than Human" is used in large, capital writing and in the colours of Red and White. The use of the Red writing here is to stand out against the black background and the white writing, with the word "Than" in a larger font compared to the other words and makes the whole title stand out in the poster and draws the viewer into the poster and making them examine it too.
The faded black and white grave is used to stand out too in the poster, with the writing on the grave being in bold to eye catch the audience. The grave is also used to conform death, supernatural and paranormal activity, linking it with ghosts, zombies etc.
I have kept to the old conventions of horror movies by using the colours, Red, Black and White as I felt like they were the most effective colours and that they are more eye catching that the recent trends of horror movie posters, as it gives it a more older look as the reds, blacks and white colours were used in the 80's for a more scarier feel on the audience. As the colour black represents darkness (as many people are afraid of the dark) and represents fear and it also contrasts with the Red writing used as Red is used to conform blood and it stands out on the black background.
The heading "If on thoughts of deaths we are fed. Thus, a coffin became my bed" is a slogan used to make the film look more frightening and appeal more to the audience as it is used in capitals and in larger writing to try and capture the eye of the audience.
The Title "More Than Human" is used in large, capital writing and in the colours of Red and White. The use of the Red writing here is to stand out against the black background and the white writing, with the word "Than" in a larger font compared to the other words and makes the whole title stand out in the poster and draws the viewer into the poster and making them examine it too.
The faded black and white grave is used to stand out too in the poster, with the writing on the grave being in bold to eye catch the audience. The grave is also used to conform death, supernatural and paranormal activity, linking it with ghosts, zombies etc.
Saturday, 31 January 2015
Documenting of influences on production
I picked up a video camera and really fell in love with
making videos let alone films, which was the first real step into the film
business. Prior to that I was absolutely in love with movies from a young age,
I never thought about it as a career but when I picked up a camera I thought
"is it possible" and I just started experimenting from there. Here
are some things that have influenced me to make the film I have made:
Director - Steven Spielberg
Director - Steven Spielberg
Undoubtedly one of the most influential film personalities
in the history of film, Steven Spielberg is Hollywood’s best known director and
one of the wealthiest filmmakers in the world. Spielberg has countless
big-grossing, critically acclaimed credits to his name, as producer, director
and writer.
He sets himself to be a good role model, as we aim to make our film as good as his.
He sets himself to be a good role model, as we aim to make our film as good as his.
Location – Highgate cemetery
Using this location was convenient for us to use as my
associate and me came up with the script, even though we could film in any cemetery,
we felt as if this one stood out. The cemetery has a big location; we can get
many types of shots in.
Films
Grave Encounters, involves a lot of horror, me, as the
director of ‘More Than Human’ believed that this film is marvellous
and we should follow the steps of it, if not, surpass it. There are a few other
films such as REC(2007) and The Blair Witch Project which include
tremendous scare scenes, chases and more, these films inspired us and
influenced us to direct an action film, the almighty ‘More Than Human’.
We have a broad range of films we’re working on. We like to
do a film, if you take for example ‘More Than Human’ that is a film
with a very specific demographic. We really wanted to make a film that pleased
that younger adult mass and I am sure I will score incredibly high with that
audience.
Photoshop/Sony Vegas
With regard to Photoshop, it enabled us to create magnificent
poster and magazine covers, something other software’s couldn’t offer us. We
used Sony Vegas to edit our trailer; we have found this software very useful as
it provided many editing tools to the footage.
Thursday, 29 January 2015
Props
In our trailer, we will not be using many props as it’s a
found footage genre,
meaning the only real props would be cameras, torches,
bags etc.
2x Cameras – most shots would be POV, make audience feel as
if it is them with the characters in the scenes, also we would be filming each
other and the surroundings, so would need to use cameras.
A torch would be used as we would be filming in the dark,
using a torch light would provide us with light, vision, and glow as well as
making it scarier for the audience to watch as they wouldn’t know what would be
coming
Thursday, 15 January 2015
Costumes/outfits - Denzel and Jack
Denzel and Jack
The type of costumes we choose for these characters are quite similar to each other and very important because it can help the audience to get to know the characters, for
example their class, where they live, age or even gender. The choice of costume
we have picked I think represents our characters and the conventions that go
with them. Denzel would wear a coat, with dark grey sweatpants and Jack would wear black jeans with a jumper.
Script
More than
Human
{Green screen}
{Paradox Entertainment intro}
Denzel - “Today we are at Highgate Cemetery”
CREEPY
MUSIC START
[IN BRITAIN'S MOST HAUNTED CEMETERY]
{Both walking in cemetery}
Jack - “Hey Denzel, smile for the camera”
Denzel - “Turn it off!”
[TWO
STUDENT FILM MAKERS...]
[DISAPPEARED WHILE MAKING THIS DOCUMENTARY...]
[A YEAR
LATER THEIR FOOTAGE FOUND...]
{Both sit on bench}
Denzel – “Did you see that? What did just move?”
Jack – “What are you on about?”
[THIS
SUMMER]
Jack – “its coming, its coming, its coming!!!”
[FEAR
WILL STRIKE]
[LIKE
NEVER BEFORE]
[BE
PREPARED]
Jack – [black screen, only audio is heard] “if anyone finds
this footage, please tell Denzel’s mum, and family that I am sorry, and my mum
and my family that I am sorry too, this is my project... I... don’t know what
to do”
Denzel – “It’s there!! It’s there!!!”
[IT’S
ONLY A MATTER OF TIME]
Denzel – [Heavy breathing, look around]
Jack – “Where are they? Where are they?”
[THEY]
{Scene of Denzel running away}
[ARRIVE]
{Sobbing with limited light on screen}
Jack – “I have lost him”
Denzel – “Jack have a look over there, can you see it?”
MUSIC
STOPS
Jack – “Denzel? Denzel where are you?”
[MORE
THAN HUMAN]
CREEPY
MUSIC STARTS
{Car scene of camera on windscreen, getting closer to a unknown
person}
[COMING
SOON...IN 2015]
Animatic Storyboard
Some movies (Shrek
and The Matrix, for example) include sample storyboards shot-by-shot sketches
drawn to visualise the action of key sequences as bonus material. As I learned
these drawings, I have noticed that most frames are remarkably close to the
actual shots they predict. Back in Hollywood's glory days, most directors
rarely worked with storyboards; however most use them nowadays. Here is our first version of the Storyboard:
We weren't happy with the quality of this footage and believe the structure of the trailer could be much better, therefore have produced another, better version:
We weren't happy with the quality of this footage and believe the structure of the trailer could be much better, therefore have produced another, better version:
Monday, 12 January 2015
Our Camera - Sony HDR-HC3 High Definition Camcorder
This is the camera that we are using to film our opening two
minutes with. It's my associate’s personal camera that he uses. It films in
full HD, which should make it look pretty good, and this was the main appeal
for this camera. It also has a microphone slot, so we don't have to rely on the
internal microphone. The zoom is also good, and so we can get some shots from
far away and it would still be very good quality. The camera contains:
16:9
Recording Format
|
Depth in
mm: 139
|
Height
(mm): 78
|
Width
(mm): 82
|
Digital
Input
|
Highest
Focal Length in mm: 505
|
Video
System: Mini DV
|
Digital
Zoom (Ratio): 80
|
Image
Stabiliser: Digital
|
Chip
Type: CMOS
|
Firewire
IEEE-1394 Interface: Yes
|
LCD
Screen Size in Inches: 2.7
|
Viewfinder:
Yes
|
Handheld
Position: Horizontal
|
Lowest
Focal Length in mm: 50.5
|
Maximum
Aperture Tele: 2.9
|
Maximum
Aperture Wide: 1.8
|
Maximum
Pixel (in Megapixel): 2.1
|
Memory
Stick
|
Weight
in Grams: 510
|
Optical
Zoom (Ratio): 10
|
Photo
Resolution Heigth in Pixel: 1728
|
Photo
Resolution Width in Pixel: 2304
|
Resolution:
High Definition
|
USB
Interface
|
Thursday, 11 December 2014
Shot list
As a director,
it is my responsibility to translate the written words of a script or outline
into the compelling visual images that effectively tell my story. I can do this
by focusing my audience's attention on the part of a scene that is most
important at every moment.
I have started by creating a shot lists to help me look back at when I am creating the storyboard.
Organizing my project before I shoot would save me time during the edit stage.
I have started by creating a shot lists to help me look back at when I am creating the storyboard.
Organizing my project before I shoot would save me time during the edit stage.
Pan: Fixed
camera position, horizontal movement.
Tilt: Fixed
camera position, vertical movement.
Tracking
shot: Camera moves with action in any direction.
Crane
shot: Camera
rises or descends.
Zoom: Fixed
camera, optical motion toward or away from subject.
Dissolve: Transition
with one shot fading out as another simultaneously fades in. While this is not
actually performed during the shoot, it needs to be planned for in the edit.
Rack
Focus: Shifting the focus from something in the foreground to
something in the background, or vise versa.
XCU:
Extreme close up. For people, maybe just the eyes.
CU: Close
up, the subject fills the frame. Emphasizes detail. For people, this is a
usually a head shot, with perhaps only the tops of the shoulders visible.
MS:
Medium Shot, the subject seen from the chest up.
FS: Full
Shot, the subject seen from head to toe.
WS: Wide
Shot, the subject seen within the larger environment.
EWS (Extreme Wide Shot): The view is so far
from the subject that he isn't even visible. Often used as an establishing
shot.
(OSS)Over-the-Shoulder
Shot: Looking
from behind a person at the subject. Used to show two people speaking to
eachother.
Point-of-View
Shot (POV): Shows a view from the subject's perspective, to make the
audience feel as if its them.
Weather
Shot:The subject is the weather. Can be used for other purposes,
e.g. background for graphics.
Noddy
Shot: Usually refers to a shot of the interviewer listening and
reacting to the subject.
Two-Shot:
A
shot of two people, framed similarly to a mid-shot.
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